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Beginning in 2001, CIMI, a consortium of cultural heritage institutions and organizations, formed an initiative to study the design, use, evaluation, and implications of handheld technology. The work was supported by a three-year grant from Intel.

Cornell's HCI group participated in this initative as evaluators of two design case studies: the Smithsonian American Art Museum (SAAM), the Renwick Gallery's Handheld Education Project, and the Johnson Museum's Discover China Tour for third-grade students.

Click here for an interactive tour of the Museum Simulator.

 
Publications
Boehner, K., Gay, G., and Larkin, C. (May 2005). Drawing Evaluation into Design for Mobile Computing: A Case Study of the Renwick Gallery's Handheld Education Project. Journal of Digital Libraries Special Issue: Museums. 5 (3), 219-230.

Gay, G. & Boehner, K. (2005). Final Report to Intel.

Gay,G., Spinazze, A., and Stefanone, M. (2002). Handscape: Exploring Potential Use Scenarios for Mobile Computing in Museums. Cultivate Interactive (online serial), 8.

Gay, G. (2001). Co-Construction of Digital Museums. Spectra, 28 (1), pp. 12-14.

 
 
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